Voice of ancestors

Reward for the fulfillment of the quest: +1 Repetition. Mutants, 1000 exp, 100 sera

How to unlock: By referring to the quest for the side of the rebels of slaves

Tasks:

Find the main relic in the chapel of
Find the main relic in the Noktis chapel

Give the relics of mrazies

You can try to penetrate the temple through the dungeon

In this quest you should get to the Temple of Technomants in Officer. You can get there in two ways: traditionally passing through the guarded building for the exchanges (where Eliza Major is), or try to go through an underground pass through which you fled with technical groups mostly quests (you need Andrew). Who has the ability of technomant to open the gate).

Artifact in the officer lies in an unprotected chest

Reaching the temple, go through the door to a small room and find an unlocked chest. There you will find one of two relics.

In noctis you must have locks at level 1 to be able to take artifact


Champion arena

Quest rewards: After each battle you will receive 2 health and serum injections: the first round of 450 serum; Second round 750 serum

How to unlock: From the very beginning of the game you can participate in three rounds in the arena. The two additional phases (which are also consisting of 3 rounds) are available after the beginning of the following chapters, in the same place - curiosity in slums.

Sam

To start an adventure in the arena, you must find Sam in the bar. He stands on the first floor inside the building. After the initial conversation, you can go through the door to the basement, where you will find the arena. Each round consists of three events in the arena, where you will have to participate in two battles. For each fight you will be rewarded. Further rounds of your path to the championship will be available in subsequent chapters of the game, so do not forget to go into the arena after each of them. Since the Arena is small, the class of warriors and the simultaneous attack on many opponents are very effective in most battles.

Round I.

Electric mantis - dangerous opponents for new players.

You should not have any problems with the first fight - it serves so that you are accustomed to the arena. You will come across two groups of mutants, there are no surprises in battle.

In the second battle you will meet several monsters. You need to know the first insects from the textbook - they may die after one or two attacks, but do not miss your poison. Try to lose as much health as possible in this battle - the gun and zipper of the robber must effectively hold the enemies at a distance. In the second battle you will come across electric mantiles. Lightning is useless against them. Two large can, in addition to the use of electricity, throw electric grenades that can break through your armor. Try destroying larger opponents as quickly as possible, because they can electrify smaller opponents, giving them more power. kiev.natashaescort.com/en/